Material effect id's are a huge part of creating matte's while rendering - however 3ds Max only allows the user to assign up to 15 material effect id's. It'd be awesome if within the VRayMtl options rollout there was a checkbox to "override effect id" then we could use 0-65,000 to create as many material matte's as needed.
Mockup below. The "Effect ID" spinner would be disabled unless the "OVerride material effect ID" option was ticked.
Mockup below. The "Effect ID" spinner would be disabled unless the "OVerride material effect ID" option was ticked.
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