Hi
I need to be able to put a shiny finish on a VRLightMtl. Yes I know I can use VRay2SidedMtl, but that only really works for square and round objects. What if I have a complex shape? OK then I can put slightly smaller object inside the 1st object and add lightmtl to that. But that just seems like so much extra work.
OR
Can't we just have a self-illumination option in the std VRayMtl?
I need to be able to put a shiny finish on a VRLightMtl. Yes I know I can use VRay2SidedMtl, but that only really works for square and round objects. What if I have a complex shape? OK then I can put slightly smaller object inside the 1st object and add lightmtl to that. But that just seems like so much extra work.
OR
Can't we just have a self-illumination option in the std VRayMtl?
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