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  • "shader inspector"

    hello
    http://www.luxology.com/modo/tour/im...flowandui.aspx
    it should be a great help to have such tools.
    In one clic we should be able to see which polys share same material, glossy value, light contribution,....
    is it possible ?

  • #2
    Sort of like the select by material function?

    Best regards,
    Vlado
    I only act like I know everything, Rogers.

    Comment


    • #3
      hello vlado, in fact it is not for selecting, but for seeing and controling.
      In the video, he show that you can clic a pixel and see for example each light contribution for this pixel. If it is overburned you can see which light to minimize.
      On clicking on a pixel you can see all polys that share the same material...

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      • #4
        Well, you can sort of do that with the VRayLightSelect element - it can show you the contribution of each light. Of course, this requires extra storage compared to just recalculating the pixel.

        Best regards,
        Vlado
        I only act like I know everything, Rogers.

        Comment

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