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render region selected

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  • render region selected

    i always wanted this to work with animated cameras.. as in the region will move and adjust to keep the selected object as the camera/object moves. useful for rendering out repair patches for glitches in a sequence.

    probably i should just use spherefade or something..

  • #2
    Does it not work right now? I remember this worked at some point when using the 3ds Max "Region selected" option - at least for animated objects.

    Best regards,
    Vlado
    I only act like I know everything, Rogers.

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    • #3
      mm last time i tried to render a sequence with this method, the region didnt update to track the object.. simply staying where it was on frame 1... that example was with a camera pan past a static object though... and it was also about 6 months ago.. i just saw someone mention region rendering and it reminded me of the feature i wanted.

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