Look at this nice utility, written by some enthusiast....
http://edx32.nm.ru/
It's quite useful for now... But how long users will have to find alternative ways to reduce color bleeding? Look, every renderer has this option, why don't you make it? Your render kicks ass, but this lack of saturation control just makes me cry
http://edx32.nm.ru/
It's quite useful for now... But how long users will have to find alternative ways to reduce color bleeding? Look, every renderer has this option, why don't you make it? Your render kicks ass, but this lack of saturation control just makes me cry
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