Hi,
I've just read that the latest finalRender update offers something called Level Of Detail GI. This sounds very interesting, as it will shrink the amount of necessary GI samples to less samples as distance increases (and visible detail decreases).
Cheers,
Metin
I've just read that the latest finalRender update offers something called Level Of Detail GI. This sounds very interesting, as it will shrink the amount of necessary GI samples to less samples as distance increases (and visible detail decreases).
Cheers,
Metin
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