Would it be possible to integrate vray camera and lights in the fbx converter (maybe even materials)? I know you don't make the fbx format at chaosgroup but maybe you could help autodesk integrate vray stuff in fbx.
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Conversion between vray maya and vray max
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Conversion between vray maya and vray max
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This is actually possible using the FBX SDK. The Exporter Basically parses the scene by class and you can provide exporters and importers for any unknown classes (such as VRay Materials, Lights etc. I doubt Autodesk is going to do that. There might be some problems with non-existent things tho (e.g. a VrayMaterial using a max procedural or alike) but i would definitely love to see some work put into supporting FBX!
Regards,
Thorsten
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