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vray fur assign to multiple objects

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  • vray fur assign to multiple objects

    as far as i know, currently a single vray fur object can only be assigned to one source mesh at a time.. this can make it kind of a pain to control when many objects need the same parameters. any reason one vray fur object can't use multiple source meshes?

  • #2
    I can't think of an immediate reason; have you tried wiring the nodes manually to a single VRayFur node?

    [EDIT] Sorry, mind's wandering Thought this was in the Maya forum.

    For 3ds Max, it is more complicated...

    Best regards,
    Vlado
    Last edited by vlado; 02-12-2011, 10:01 AM.
    I only act like I know everything, Rogers.

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