Forgive me if this is a stupid question, but as I use the universal settings 99% of the time this would really help. Very often using the universal settings with a noise threshold works great for everything apart from white walls, any noise tends to get lost in textured or darker materials. If there was some way to combat the noise that is evident in lighter areas it would be very very handy.
The thing I love about the universal settings is that I don't waste any time struggling with settings or test renders, it usually just works. (I recently did a project where I spent about 4 days in total trying different techniques, from irradiance map to BF + LC (and using large material subdivs rather than relying on DMC sampler) I never got anywhere, and would have been quicker in the end sticking to the universal method!)
With digital cameras, noise often seems to be most pronounced in the darker areas, with vray, it seems to be the opposite (thats just an observation, not a complaint)
I think I read another wishlist item for AA DMC sampling per object, would some kind of noise threshold per object or material be possible?
If technically not possible, is there some other strategy I could adopt? A typical scenario would be that on an interior shot, everything looks good (noise free or acceptable) at a noise threshold of 0.01, but the white walls would require the threshold to be lowered to 0.005
Thanks, Peter
The thing I love about the universal settings is that I don't waste any time struggling with settings or test renders, it usually just works. (I recently did a project where I spent about 4 days in total trying different techniques, from irradiance map to BF + LC (and using large material subdivs rather than relying on DMC sampler) I never got anywhere, and would have been quicker in the end sticking to the universal method!)
With digital cameras, noise often seems to be most pronounced in the darker areas, with vray, it seems to be the opposite (thats just an observation, not a complaint)
I think I read another wishlist item for AA DMC sampling per object, would some kind of noise threshold per object or material be possible?
If technically not possible, is there some other strategy I could adopt? A typical scenario would be that on an interior shot, everything looks good (noise free or acceptable) at a noise threshold of 0.01, but the white walls would require the threshold to be lowered to 0.005
Thanks, Peter
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