Dear all,
I am looking for a proper way to retime footage that is rendered out of Max with Vray without any artefacts. Retiming for me is necessary if I render out at a frame rate of 25fps and want to retime it to 30fps to display it on a beamer infrastructure.
There are tools around that do this job like Fusion Dimension or Revision Twixtor, but these tools require lot of adjustments that are not valid for all images of a movie and you always have artefacts in the images here and there.
I have looked into the vector images that both tools generate and they are quite different from the velocity images that 3dsmax or vray can generate.
The velocity vector images that dimension and twixtor generate look like painted images, while the ones from max have sharp edges/borders around geometry. Feeding these velocity images into dimension or twixtor doesn't work, even if I blur them or blur the rgb-channels of the footage.
From my opinion it would be a great feature within Vray to render out a velocity channel that is capable of being fed into the vector channels of dimension or fusion, so in theory, no artefacts should occur anymore when using these retiming plugins.
The velocity channels from vray and max work great for motion blur, but obviously not for retiming (or i am missing something). One issue is that the velocity on a fixed plane is 0, while in a velocity channel from twixtor it has some velocity, if a cube slides over the plane.
I will post examples of the velocity channels here.
I am looking for a proper way to retime footage that is rendered out of Max with Vray without any artefacts. Retiming for me is necessary if I render out at a frame rate of 25fps and want to retime it to 30fps to display it on a beamer infrastructure.
There are tools around that do this job like Fusion Dimension or Revision Twixtor, but these tools require lot of adjustments that are not valid for all images of a movie and you always have artefacts in the images here and there.
I have looked into the vector images that both tools generate and they are quite different from the velocity images that 3dsmax or vray can generate.
The velocity vector images that dimension and twixtor generate look like painted images, while the ones from max have sharp edges/borders around geometry. Feeding these velocity images into dimension or twixtor doesn't work, even if I blur them or blur the rgb-channels of the footage.
From my opinion it would be a great feature within Vray to render out a velocity channel that is capable of being fed into the vector channels of dimension or fusion, so in theory, no artefacts should occur anymore when using these retiming plugins.
The velocity channels from vray and max work great for motion blur, but obviously not for retiming (or i am missing something). One issue is that the velocity on a fixed plane is 0, while in a velocity channel from twixtor it has some velocity, if a cube slides over the plane.
I will post examples of the velocity channels here.
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