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Renderman "Brickmap" style proxies and/or vray_pointcloud_renderer

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  • Renderman "Brickmap" style proxies and/or vray_pointcloud_renderer

    A colleague has just been showing me the nifty brick-map feature of renderman.

    It seems this could be a fantastic way to have resolution-dependant vrayproxies, as well as reducing the likely hood of nightmarish flickering on distant trees.

    Would this be something that could be introduced to vray?
    Many Thanks
    Patrick

  • #2
    This is what we intend to do with the point clouds in the .vrmesh files...

    Best regards,
    Vlado
    I only act like I know everything, Rogers.

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