Hello,
Would it be possible to preserve face material IDs when generating preview meshes? Often it is useful to apply the original material to the proxy and being able to see sub-material colors/textures.
And while on the subject, in 2.30.01, this was added:
(*) Added the possibility to specify a preview mesh for the vrayMeshExport MaxScript function
Where would one find the parameter name for this?
Many thanks!
Would it be possible to preserve face material IDs when generating preview meshes? Often it is useful to apply the original material to the proxy and being able to see sub-material colors/textures.
And while on the subject, in 2.30.01, this was added:
(*) Added the possibility to specify a preview mesh for the vrayMeshExport MaxScript function
Where would one find the parameter name for this?
Many thanks!
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