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include / exclude raytracing......I don't think vray can do?

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  • include / exclude raytracing......I don't think vray can do?

    I'd like to include things and exclude things from raytracing.......I know you can turn off reflections per object.....but thats not good in all circumstances.........if you can do it...please tell me how.
    The std max scanline renderer can do this.
    Thanks
    Andrew Ness
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