in some cases i cannot work in v-ray rt, but i only change a few settings and render again. loading geometry into the scene can often take longer than rendering itself- if geo does not change, an option to keep the geo in memory, so a quick re-render can be done in an instant. this feature would be really welcomed
(in Krakatoa this is simply done by storing the particle cache in memory, and still allowing you to change lights in the scene for example, rerender and it does not require you to load the 100million particles into memory again- i figure if for particles, why cant we have this feature for hard-surface beauty?)
(in Krakatoa this is simply done by storing the particle cache in memory, and still allowing you to change lights in the scene for example, rerender and it does not require you to load the 100million particles into memory again- i figure if for particles, why cant we have this feature for hard-surface beauty?)
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