title says it all.. dont want to mess with my lighting or lose speculars completely, but id love to reduce or soften them.. getting sparkles.
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seperate multiplier for sun brightness/size in reflections
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quite a common problem, this. generally for all scenes I disable specular on all my lights. I don't find it adds anything particularly "nice" or "real", since specular is a fudged faked reflection of a light source anyway and can be better handled with "real" visible light sources or planes etc.
but you could always make a duplicate clone of your sun with say 0.5 intensity and have this be reflected/specular but disable visible in ref and spec on the original sun at 1.0 intensity. this would work fine but you might still get speckles.
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