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Skylight portal mode for dome light.

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  • Skylight portal mode for dome light.

    Hi, currently, when i want to setup IBL with Vray dome light, i have to take way too many steps to achieve such a simple task.

    1, create light
    2, switch to dome mode
    3, decrease multiplier to 1
    4, switch dome mode to full sphere
    5, instance my environmnent map into the texture slot
    6, hit invisible to hide light

    I would suggest to simplify this by allowing portal mode to be used with dome light. It would work as follows:

    1, create light
    2, switch to dome mode
    3, activate skylight portal mode

    - Then, multiplier would get frozen and automatically set to 1
    - Dome mode would automatically be set to full sphere
    - Visibility would get disabled and frozen
    - It would automatically take environment map as light source

    Thanks in advance.

  • #2
    Hm, not a bad idea. Just not sure about the full dome more...

    Best regards,
    Vlado
    I only act like I know everything, Rogers.

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    • #3
      If you'd use dome lighting for an interior scenario for example, and use HDRI as enviro, you will usually want grass on the bottom of the map to illuminate ceiling of the room Assuming there would not be any ground geometry in exterior.

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