recently i tried to make rendertime Booleans with the VrayDistanceTex. Eventhough the result was pretty good it would take a lot of effort on more complex objects.
So i thought if it would be possible to have a Boolen Material that simplifies the whole thing, something similar to the VrayBlendMtl but with a BaseMtl slot
a Cut-OutMtl slot and like in the VrayDistanceTex a Object List where you can specify the Bool Object like meshes or atmospheric gizmos.
So i thought if it would be possible to have a Boolen Material that simplifies the whole thing, something similar to the VrayBlendMtl but with a BaseMtl slot
a Cut-OutMtl slot and like in the VrayDistanceTex a Object List where you can specify the Bool Object like meshes or atmospheric gizmos.
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