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computing and rendering parameters

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  • computing and rendering parameters

    Hi all,
    I'm new to Vray and the photon mapping is doing my head in. What I would really like to see is the separation of computing and rendering parameters, (like the max density and search distance) this would make clear where changes to parameters would affect the final render without re-computing the map. Perhaps a warning (like in std max) that the photon map needs to be recalculated if the changes made to the parameters need to taken into account. You could then accept the re-computing of the photon map or discard the message and continue with the saved map.

    Hope more people would appreciate this, it would actually make a clear distinction between the parameters that influence the render and the ones that primairily affect the photon map, thus creating a more intuïtive way of setting parameters.

    Ciao
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