Instead of just Material ID or Object ID, I'd like to be able to key off the value of any User Defined Property. That way, I can have a bunch of named properties assigned to a set of objects, and switch maps based on this. So for example I can have a bunch of rocks, and have one property called "RockColor" and one called "RockBump", assign specific integer values to these properties, and then hook them up to 2 different VrayMultiSubTex maps to choose the appropriate maps for the object for both color and bump. Thanks!
- Neil
- Neil
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