I don't know if this is asking too much of the Vray Frame Buffer but was just thinking it would be really useful if it could develop a quick composite to match the beauty pass based on the relevant render elements (if rendered out).
These elements could then be adjusted post-render with the exposure or curve tools already present in the VFB to get quick feedback on tweaks you might want to make to material settings or just to recreate a preview of some of the adjustments you might wish to make in post-processing using the individual elements.
For instance: You might typically do a test render on a material you're trying to develop and then estimate that it might be closer to what you were after if you increased the contrast in the diffuse whilst increasing reflectivity.
If you could see those changes instantly in the VFB via this instant composite it might save a few iterations of try to re-render to refine the material.
It could also use light select rather than overall lighting to get feedback on direct contribution of individual light sources couldn't it?
I understand you can't replicate all material/lighting/GI effects (as with the limitations of compositing in post anyway) but I think it would help in a fair amount of the development.
I just thought seeing as Vray obviously knows correctly what it's doing with all the elements it would seem like a decent system.
You could even have an option with the Elements to automatically enable rendering of all elements required to create the accurate final composite.
These elements could then be adjusted post-render with the exposure or curve tools already present in the VFB to get quick feedback on tweaks you might want to make to material settings or just to recreate a preview of some of the adjustments you might wish to make in post-processing using the individual elements.
For instance: You might typically do a test render on a material you're trying to develop and then estimate that it might be closer to what you were after if you increased the contrast in the diffuse whilst increasing reflectivity.
If you could see those changes instantly in the VFB via this instant composite it might save a few iterations of try to re-render to refine the material.
It could also use light select rather than overall lighting to get feedback on direct contribution of individual light sources couldn't it?
I understand you can't replicate all material/lighting/GI effects (as with the limitations of compositing in post anyway) but I think it would help in a fair amount of the development.
I just thought seeing as Vray obviously knows correctly what it's doing with all the elements it would seem like a decent system.
You could even have an option with the Elements to automatically enable rendering of all elements required to create the accurate final composite.
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