Hi amazing team,
I would like to illustrate my 2 wishes here for VrayDisplacementMod![smile](https://forums.chaos.com/core/images/smilies/smile.gif)
Sorry, if my wishes were discussed before
1. Inverse option for Water Level to delete the other part of the geometry.
![Click image for larger version
Name: VDM_WaterLevelInverse.jpg
Views: 1
Size: 62.6 KB
ID: 879504](filedata/fetch?id=879504&d=1710507856)
In this example with Negative Amount of VRayDisplacentMod I want the question marked area to be transparent. How can I do that geometrically without changing of material?
2. Cap option for Water Level
![Click image for larger version
Name: VDM_WaterLevel_Cap.jpg
Views: 1
Size: 135.3 KB
ID: 879505](filedata/fetch?id=879505&d=1710507855)
I hope the picture explains by itself. There is a workaround but with Cap Option it would be much faster and better
Thank you!
Dmitry
I would like to illustrate my 2 wishes here for VrayDisplacementMod
![smile](https://forums.chaos.com/core/images/smilies/smile.gif)
Sorry, if my wishes were discussed before
1. Inverse option for Water Level to delete the other part of the geometry.
In this example with Negative Amount of VRayDisplacentMod I want the question marked area to be transparent. How can I do that geometrically without changing of material?
2. Cap option for Water Level
I hope the picture explains by itself. There is a workaround but with Cap Option it would be much faster and better
Thank you!
Dmitry
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