Can you guys please add in material EffectID as a method for selecting what gets used in a selective render
even a combination of EffectIDs would be uber handy
that way can render select, trees + plants
people + cars
etc etc without having to merge in massive amounts of xrefs
can also pretty please get a render element that just specifies the Effect ID as a single white mask
so we dont have to conflate everything into a 3 channel multimatte layer
makes mask selection in photoshop easier.
even a combination of EffectIDs would be uber handy
that way can render select, trees + plants
people + cars
etc etc without having to merge in massive amounts of xrefs
can also pretty please get a render element that just specifies the Effect ID as a single white mask
so we dont have to conflate everything into a 3 channel multimatte layer
makes mask selection in photoshop easier.
Comment