It would be nice to also have and "Indirect Light" switch/checkbox for the VRayLightMtl just as we have the direct illumination switch.
I am aware that this setting could also be tweaker by object via the "Generate GI" property, but I think a material based solution would be even better.
I am aware that this setting could also be tweaker by object via the "Generate GI" property, but I think a material based solution would be even better.
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