It would be super-useful and amazing to be able to change priorities for distributed renders after they've been sent. The UI for it could be adding a simple priority spinner right inside the render view.
Problem: I am rendering a print render on 20 machines and it is taking longer than expected. Another rush-job comes in to another artists and we have to cancel the render to free the farm to start the the rush job.
Solution: Fire off the new job even though one is already rendering. Make the priority higher in the new jobs render window and lower it on the one that is already going. Then it can finish what buckets are going, and start loading the next scene without missing a beat. Then one the rush is done, the other render will pick up right where it left off without having to cancel, or do region render resumes.
Bang... awesome.
Problem: I am rendering a print render on 20 machines and it is taking longer than expected. Another rush-job comes in to another artists and we have to cancel the render to free the farm to start the the rush job.
Solution: Fire off the new job even though one is already rendering. Make the priority higher in the new jobs render window and lower it on the one that is already going. Then it can finish what buckets are going, and start loading the next scene without missing a beat. Then one the rush is done, the other render will pick up right where it left off without having to cancel, or do region render resumes.
Bang... awesome.
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