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Remove the dupes from the vrayblend material

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  • Remove the dupes from the vrayblend material

    So when you add submaterials to vray blend, you end up getting "dupe" materials that duplicate all of the nodes of the submaterials, and are visible in a number of the medit editors. I was told that this was to allow for maxscript support, however, it does increase visual complexity of your material tree, and also makes these editors slower to load since it has to load more information. Is this something that autodesk needs to do something to fix? or is this something that you guys could fix so the dupes would no longer be necessary? Thanks for any info.

    - Neil

  • #2
    Yes, will see what can be done about it.

    Best regards,
    Vlado
    I only act like I know everything, Rogers.

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