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At least ! They think to use the graphic processor...It is so powerfull !
They should have done it earlier !!!!
This is not a surprise that we can use it in conjonction with the cpu.
But now, before we get something available in Vray...A long may pass.
It must be very complicated to incorporate, and Vray team may have
to make Vray more stable.
does this mean mental ray 3.3 can use the graphiccard GPU to render?
or does it only means some sort of active shade preview function.
i mean, is the GPU render quality the same as the CPU render quality?
i mean pixel shaders and all that GPU stuff is nice but there is a reason why a "real" rendering took so much longer (and looks better) then a frame of an ego shooter.
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