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Accurate image render time estimate

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  • Accurate image render time estimate

    Would be great if there was an optional feature that does a very small render of your image, say 25x25 pixels or so, to establish a more accurate total render time for the full res image. At the moment, the real-time estimate is easily fooled by large areas of sky etc.
    Kind Regards,
    Richard Birket
    ----------------------------------->
    http://www.blinkimage.com

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  • #2
    +1 for me. Usually, my current time equals my estimated time, throughout the entire process.
    Bobby Parker
    www.bobby-parker.com
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    phone: 2188206812

    My current hardware setup:
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    • #3
      Originally posted by tricky View Post
      Would be great if there was an optional feature that does a very small render of your image, say 25x25 pixels or so, to establish a more accurate total render time for the full res image. At the moment, the real-time estimate is easily fooled by large areas of sky etc.
      I could probably build something like that into my script. But it would be nice if it was a standard future of V-Ray and you can just tick it on or off.

      Something like preview size = 170 x 96
      Target resolution = 4000 x 2250

      Then it does a "preview render" and afterwards it gives you an estimate based on your target resolution.

      May become a bit tricky because a render so small could finish on your workstation before the slaves kick in, in which case the estimates for the final res will be too high
      Last edited by Morne; 20-10-2014, 03:39 PM.
      Kind Regards,
      Morne

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      • #4
        I would imagine this to work more along the lines of doing a small preview render and using the relative differences in pixels (say you rendered a pixel per bucket for example) as bucket estimation multipliers during rendering.

        Cheers,
        Thorsten

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        • #5
          That might work for simple scenes but scenes with lots of proxies and displacement with static geometry ticked and stuff take a long time to start rendering sometimes. "COMPILING GEOMETRY" takes 10 minutes sometimes.
          A.

          ---------------------
          www.digitaltwins.be

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