I'd like to load and save .vccglb files in the vfbcontrol with maxscript, but as far as I can tell there is no access at this point. Or am I missing something?
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Maxscript access to vfbcontrol Global Color Correction File
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In version 3.x you can control VFB via the following MaxScript command:
Code:vfbcontrol() Usage: vfbControl [#help] [#rgb|#red|#green|#blue|#alpha|#mono|#trackmouse|#linkpdp <BOOLEAN>] [#swapab <BOOLEAN>] [#setcompareab "h"|"hor"|"horizontal"|"v"|"ver"|"vertical"] [#loadimage|#saveimage|#saveallimage <FILENAME STRING>] [#setregion <left top right bottom>] [#getregion] Returns <left top right bottom> [#setregion "reset"] To reset/disable region. [#clearimage|#duplicate|#hide] [#getchannelnames] Returns a string[]. Indices correspond with #get/setchannel. [#getchannel] Returns the index of the current channel. [#setchannel <INTEGER>] For Color Corrections: [#clamp|#viewclamp|#info|#history|#pixelaspect <BOOLEAN>] [#exposure|#whitebalance|#huesat|#colorbalance|#levels|#curve|#bkgr|#lut|#ocio|#icc|#srgb <BOOLEAN>] [#ccociovt|#ccocioics|#ccociodd <INTEGER>] [#ocioinputcolorspace|#ociodisplaydevice|#ocioviewtransform <STRING>] [#itemsociocs|#itemsociodd|#itemsociovt|#itemsiccri] Returns list of combo box items [#colorbalancemode 0|1|2|3] 0 - All 1 - Shadows 2 - Midtones 3 - Highlights [#colorbalancevalue <INTEGER|FLOAT INTEGER|FLOAT INTEGER|FLOAT>] [#huesaturationvalue <INTEGER|FLOAT INTEGER|FLOAT INTEGER|FLOAT>] [#cclevels_rgb|#cclevels_red|#cclevels_green|#cclevels_blue|#bkgrimgasforegr|#lutconverttolog|#cciccblackpoint <BOOLEAN>] [#stereo 0|1|2] mode 0 - inactive current mode mode 1 - red/cyan mode 2 - green/magenta [#cciccrenderintent 1|2|3|4] 1 - Perceptual 2 - Relative colorimetric 3 - Saturation 4 - Absolute colorimetric [#setexposure|#setcontrast|#setlevelsmin|#setlevelsmax|#setwhitebalanceval <FLOAT NUM>] [#getexposure|#getcontrast|#getlevelsmin|#getlevelsmax|#getwhitebalanceval] Returns <FLOAT NUM> [#loadimage|#loadbkgrimage|#loadlut|#loadocio|#loadicc|#loadcurve|#saveimage|#savecurve <FILENAME STRING>] [#bkgrimgfile|#lutfile|#iccfile|#ociofile] Returns <FILENAME STRING> For VFB History: [#history <BOOLEAN>] [#historytemppath <PATH STRING>] [#historymaxsize <INTEGER>] [#historyselect <INTEGER>] To select a history image (0-based index) for the commands on the next line. [#historyload|#historysave|#historyseta|#historysetb|#historyremove|#historyclear] [#historycomment <STRING>] For Lens Effects: [#bloom|#glare|#bloomfill|#glarefill <BOOLEAN>] [#bloommode "image"|"both"|"renderelem"] [#glaretype "image"|"rendercam"|"camparams"] [#glaremode "image"|"both"|"renderelem"] [#bloomweight|#bloomsize|#bloomshape|#glareweight|#glaresize <FLOAT NUM>] [#bloomintensity|#bloomobject|#bloommaterial|#glareintensity|#glareobject|#glarematerial <BOOLEAN>] [#bloomsetintensity|#glaresetintensity <FLOAT NUM>] [#bloomgetintensity|#glaregetintensity] Returns <FLOAT NUM> [#bloomsetobject|#bloomsetmaterial|#glaresetobject|#glaresetmaterial <INTEGER>] [#bloomgetobject|#bloomgetmaterial|#glaregetobject|#glaregetmaterial] Returns <INTEGER> [#glarediffraction|#glareuseobstacle|#glareblades <BOOLEAN>] [#glaresetblades|#glarebladesrot|#glarefnumber <FLOAT NUM>] [#glaregetblades] Returns <FLOAT NUM> [#glareimage|#glareobstacleimage <FILENAME STRING>] For Stamps: [#stamp <BOOLEAN>] [#stamphalign "left"|"center"|"right"] [#stampvalign "top"|"bottom"] [#stamptext <STRING>] Where <BOOLEAN> is true|false and <left top right bottom> are integers. Note: Successfully loading a file or setting a numerical value implicitly enables the corresponding option. If you want to disable it, do it after the load/set command. All commands, that make sense to return values, written without arguments return value or list of values depend on comand type.
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Originally posted by Crush View PostI'd like to load and save .vccglb files in the vfbcontrol with maxscript, but as far as I can tell there is no access at this point. Or am I missing something?
Best regards,
VladoI only act like I know everything, Rogers.
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