Sure, you can`t get exact results. But for machines that are to be used for rendering (or at least that is the most demanding task), I would still use render benchmarks rather than PassMark. You can see how close you get to theoretical performance across a few different renderers and then average the results or something. PassMark on the other hand, will be wrong from the beginning as it just gives an idea for general performance, not the specific tasks that you plan to use the computers for.
I tested something like twelve different benchmarks which I did on machines with: 2 sockets x 4 cores, 2x8, 2x12 and 4x8. As far as I remember both Cinebench, POVRay and Vray had pretty consistent results with very close to theoretical performance. Mental Ray couldn`t handle the four socket machine at all, but scaled very well otherwise. Vray is the render I use for work, and a few scenes have later proved to scale poorly on four sockets. Those are exceptions though.
The rest of the benchmarks (including PassMark) favoured less cores and higher frequency to a MUCH larger extent than any of the renderers. Since fewer cores often means higher frequency, this would give something like an inverse result of what is correct :P.
On the other hand, if you have a range of different software apart from rendering, it would of course be wrong to base the results on rendering benchmarks alone ...
I tested something like twelve different benchmarks which I did on machines with: 2 sockets x 4 cores, 2x8, 2x12 and 4x8. As far as I remember both Cinebench, POVRay and Vray had pretty consistent results with very close to theoretical performance. Mental Ray couldn`t handle the four socket machine at all, but scaled very well otherwise. Vray is the render I use for work, and a few scenes have later proved to scale poorly on four sockets. Those are exceptions though.
The rest of the benchmarks (including PassMark) favoured less cores and higher frequency to a MUCH larger extent than any of the renderers. Since fewer cores often means higher frequency, this would give something like an inverse result of what is correct :P.
On the other hand, if you have a range of different software apart from rendering, it would of course be wrong to base the results on rendering benchmarks alone ...
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