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  • VrayUserBitmap

    Hi,

    It would work the same way the VrayUserColor works, but with a string variable that points on a path\name to make the same shader point on different bitmaps...

  • #2
    Hello,

    VRayHDRI supports string variables - http://docs.chaosgroup.com/display/V...nmentVariables

    is that what you are looking for ?

    Best Regards,
    Yavor
    Yavor Rubenov
    V-Ray for 3ds Max developer

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    • #3
      Yes!!!!!
      my mistake....

      Thanks a lot!

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