The more I learn about VRay the more I find that what I ask for is already there. But what about procedural maps similar to Bercon maps or the Noise Map or Celular Map from Max? I guess you will ask, what problem am I trying to solve? Well, the first is that VRay RT does not work with these maps, and the second I guess is that I have a feeling that a procedural map implementation through VRay will be more geared at the consumer's necessity, finding that Cellular or Noise Maps at Max are very cumbersome in terms of settings and I don't get exactly what I want every time. I don't even know if this is something that is even largely wanted or desired, but I wanted to put it out there and see what the response is. If your immediate response is "tomatoes" then so be it.

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