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Multiple Outputs for OSLTex

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  • Multiple Outputs for OSLTex

    Hi,

    Would it be possible to have multiple outputs for the OSL texture map?
    I noticed that the Substance Bitmap2Material map has multiple outputs available through the 'Additional Params', which is a separate rollout in the Slate editor. Another option would be to make it available to the Map Output Selector map, which is again made for Substance maps it seems.

    This way you can output say a ground texture and a bump map or a mask at the same time, without having to duplicate the map, which will hopefully save on render time as well. For example you could populate a VRayMtl with just one map.

    Thanks!
    Rens
    Rens Heeren
    Generalist
    WEBSITE - IMDB - LINKEDIN - OSL SHADERS

  • #2
    I have been informed by our developer who work on the OSL implementation that this require more work and most probably it will be available in our future releases.
    Tashko Zashev | chaos.com
    Chaos Support Representative | contact us

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    • #3
      Many thanks.
      Rens Heeren
      Generalist
      WEBSITE - IMDB - LINKEDIN - OSL SHADERS

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      • #4
        Hi, has there been any progress on this by any chance?
        It would be very helpful with for example the Interior Mapping shader to get several different masks out without having to duplicate the node several times (and changing settings several times).

        Thanks!
        Rens
        Rens Heeren
        Generalist
        WEBSITE - IMDB - LINKEDIN - OSL SHADERS

        Comment


        • #5
          #edit, wrong thread.
          Last edited by Dave_Wortley; 10-10-2017, 05:06 AM.
          Maxscript made easy....
          davewortley.wordpress.com
          Follow me here:
          facebook.com/MaxMadeEasy

          If you don't MaxScript, then have a look at my blog and learn how easy and powerful it can be.

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          • #6
            #edit, idiot....what do I know about computers.
            Last edited by Dave_Wortley; 10-10-2017, 06:48 AM.
            Maxscript made easy....
            davewortley.wordpress.com
            Follow me here:
            facebook.com/MaxMadeEasy

            If you don't MaxScript, then have a look at my blog and learn how easy and powerful it can be.

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