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VRayHDRI cache settings in render options

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  • VRayHDRI cache settings in render options

    Hi all,

    Would it be possible to have the VRayHDRI tiled textures options (cache size and clear cache on render end) in the render options dialog instead of in each node?

    Currently changing the settings in one node changes the settings in them all, which is nice but kind of defeats the purpose of having the settings in each node. But the problem comes in when referencing XRefs, the imported map/material will overwrite the settings you have in your scene, and with a lot of XRefs it becomes a bit of a hassle to keep track of and adjust all the VRayHDRI settings that are coming in.

    Thank you!
    Rens
    Rens Heeren
    Generalist
    WEBSITE - IMDB - LINKEDIN - OSL SHADERS

  • #2
    This is already done in the nightly builds and for the next release.
    Radoslav Platikanov | Chaos R&D

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    • #3
      That's good news, thank you. : )
      Rens Heeren
      Generalist
      WEBSITE - IMDB - LINKEDIN - OSL SHADERS

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