Could we get something similar to 3dsmax's Alembic Performance Cache in VrayProxy, and Multithreaded if possible?
Really useful feature but its single thread, so sometimes caching heavy particle abc can take a while. This would speed it up 8x at least depending on CPU cores ofc.
Really useful feature but its single thread, so sometimes caching heavy particle abc can take a while. This would speed it up 8x at least depending on CPU cores ofc.
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