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VrayProxy Performance Cache + Multithreaded

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  • VrayProxy Performance Cache + Multithreaded

    Could we get something similar to 3dsmax's Alembic Performance Cache in VrayProxy, and Multithreaded if possible?
    Really useful feature but its single thread, so sometimes caching heavy particle abc can take a while. This would speed it up 8x at least depending on CPU cores ofc.

  • #2
    We have something similar in Maya (proxy GPU cache), I don't know how easy it will be to port to Max... Background loading is more important, I think.

    Best regards,
    Vlado
    I only act like I know everything, Rogers.

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    • #3
      Originally posted by vlado View Post
      We have something similar in Maya (proxy GPU cache), I don't know how easy it will be to port to Max... Background loading is more important, I think.

      Best regards,
      Vlado
      I hear the main programmer behind Max's GPU caching is now available for hire.
      Maxscript made easy....
      davewortley.wordpress.com
      Follow me here:
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      If you don't MaxScript, then have a look at my blog and learn how easy and powerful it can be.

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