haha, don't worry Jonny, its nice to see your progress with this. It looks really nice and the render time is pretty fair now.
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@Vlado/Lele/CG Team I think it might be interesting to make a video or similar that explains the same kind of workflow as 'above mentioned renderer' uses to achieve a cloudlike structure/material (or something else even) like this. I think the reason why some people are looking at said renderer is because they don't know, the same and even better (more control) is possible with VRay. There are A LOT of (what people think of as) "hidden" things like this that should get a lot more attention.
For example the triplanartex Vlado coded, received some attention because Viscorbel amongst others made a video/tutorial about it. I think VRay will always be one of the leading/most innovative renderers on the market, but there should be more attention to making sure that all features are highlighted well enough. It would take away the frustration from having to answer to threads like I just saw this in C*r*n* or *Ct*n* why isn't this possible or can you implement, while it was there all along. Besides this it could attract new users, which is more revenue, which is more features for us Just my two cents ofcourse.
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We have a bunch of video tutorials to go through; some of them are already on our Youtube channel and more are in the works:
https://www.youtube.com/playlist?lis...iZdvYlSCd2NCUU
https://www.youtube.com/playlist?lis...lC0hsuh7gaHoPo
Best regards,
VladoI only act like I know everything, Rogers.
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Originally posted by vlado View PostWe have a bunch of video tutorials to go through; some of them are already on our Youtube channel and more are in the works:
https://www.youtube.com/playlist?lis...iZdvYlSCd2NCUU
https://www.youtube.com/playlist?lis...lC0hsuh7gaHoPo
Best regards,
Vlado
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