Is this possible. I use distance text quite often on sea scenes and to create dirt around objects but it would be good to have direction. Not sure if it is possible with this shader. I think you could create simple wakes with this additional option. Maybe the direction could also have a separate distance parameter to indicate how far it should stretch or maybe the direction multiplier could do that.
Edit: possibly with a divergence control too
Edit: possibly with a divergence control too
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