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Vray Toon as extra text or separate render pass.

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  • #16
    Either it's tricky to implement or it keeps falling at the bottom of the todo list for whatever reason
    Anyway, having those environment effects like toon and aerial perspective only as a render element makes much more sense for compositing.

    mekene

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    • #17
      Please Chaos. We need to be flexible. All the shiny effects need to be removed (meaning : added separately) beacause these kind of effects (fog, toon, glow etc.) are often modified to fit clients need. This is what we should expect from a professionnal software.

      As much as I love VRay, there are some issues like this one that are dragging behind for no reason. I asked about that a long long time ago and tought I was the only one. But now I see a lot of other users asking the same thing.

      Baking them in the beauty is making them useless for most of us. And we are not using them for that reason...
      Philippe Steels
      Pixelab - Blog - Flickr

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      • #18
        We also have this request for the toon not to affect the RGB in our "to do" list. But I can't provide a time frame for its implementation.
        Zdravko Keremidchiev | chaos.com
        Chaos Support Representative | contact us

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        • #19
          Originally posted by Zdravko.Keremidchiev View Post
          We also have this request for the toon not to affect the RGB in our "to do" list. But I can't provide a time frame for its implementation.
          Thanks ! I realise that my previous message was a bit aggressive. It's really not my intention, just to point out that some great addition you make to the engine are unusable in some porductions pipelines because it misses a little checkbox somewhere.

          That being said, every effect should have an "affect RGB" checkbox somewhere that we could turn off and obviously, it should't affect other render elements but instead have his dedicated render element. That's the compositing dream
          Philippe Steels
          Pixelab - Blog - Flickr

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          • #20
            We'll keep that in mind. Thank you for your feedback.
            Zdravko Keremidchiev | chaos.com
            Chaos Support Representative | contact us

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            • #21
              Originally posted by Zdravko.Keremidchiev View Post
              We also have this request for the toon not to affect the RGB in our "to do" list. But I can't provide a time frame for its implementation.
              Waiting for this since long! tired of rendering same scene twice to get them separate!
              Prateek Vishwa
              sigpic
              www.prateekvishwa.com
              https://www.facebook.com/pages/PVDS/161239543925007

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              • #22
                The issue is still in the "to do" list but unfortunately, it's not addressed yet. I'll increase its priority.
                Zdravko Keremidchiev | chaos.com
                Chaos Support Representative | contact us

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                • #23
                  Any news one this?

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                  • #24
                    It now renders as a seperate pass.
                    CGI Artist @ Staud Studios

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                    • #25
                      Yes but can you render without toon for the RGB, but get a Toon element separately? That's what we're asking for.

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                      • #26
                        Originally posted by m_hinks View Post
                        Yes but can you render without toon for the RGB, but get a Toon element separately? That's what we're asking for.
                        Unless I am missing something here, whilst VrayToon does appear in the Render Elements list, it seems you cannot render it as a separate element from the RGB. You have to enable VrayToon in the Environment Effects, Atmosphere section for it to work. So you would have to render the scene twice, which seem counter intuitive to having it as a Render Element in the first place

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                        • #27
                          Bumping this thread instead of starting a new one. Foundi it searching for info on how to separate vray toon as an element.

                          We haven't yet upgradet to Next, but are very curious if this is "fixed" in Next? We are still on 3.6 but would really like to get toon as a separate pass, and a RGB/beauty pass separated.
                          The help files seems to suggest that you can composite the toon element over a diffuse element. But what would be the point if the lines are already there, burnt in?

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                          • #28
                            Nope. Just tried. Unless there's a clever trick, I cant see how you can do it without two renders.

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                            • #29
                              We'd also like to know if this is still a planned change because we would very much like to be able to have the toon lines off in the beauty and on in a render element.

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                              • #30
                                No plans for this right now, I'm afraid - it's difficult to separate the two effects completely.

                                Best regards,
                                Vlado
                                I only act like I know everything, Rogers.

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