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  • Texture motion blur

    As title. I have a moving texture that I need to have motion blur on. The geometry has to stay static but the texture needs speed/velocity. Is it possible?
    CGI Artist @ Staud Studios

  • #2
    Normally the motion blur is calculated as a property of vertices / geometry but I did a quick test on a plane where I gave it a checker map in the diffuse and then put on a uvw xform modifier. If you animate the x y or z offset property of the modifier it'll work with motion blur.

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    • #3
      nice! thanks
      CGI Artist @ Staud Studios

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      • #4
        Although it would be cool if there was a way to have texture motion blur independent from object motion blur.

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