Hi,
I am curious why these two super simple maps are not supported by V-Ray GPU. Multiplying two colors and scaling RGB channels should not be anything too complicated to implement on GPU. Especially RGB Multiply is the one I am using very often, and when I occasionally decide to try GPU, I often get stopped at error message that RGB multiply is not supported. It's in many of my materials and I don't usually feel like replacing them all with something else than GPU supports, so I usually just give up trying V-Ray GPU altogether.
I am curious why these two super simple maps are not supported by V-Ray GPU. Multiplying two colors and scaling RGB channels should not be anything too complicated to implement on GPU. Especially RGB Multiply is the one I am using very often, and when I occasionally decide to try GPU, I often get stopped at error message that RGB multiply is not supported. It's in many of my materials and I don't usually feel like replacing them all with something else than GPU supports, so I usually just give up trying V-Ray GPU altogether.
Comment