I am very annoyed by the fact that the irradience map is saved after the end of the render. I strongly believe that it should save the map at the end of the prepass calculations. Is here anybody else who thinks the same?
Sometimes we need to create the irr map, fiddle with something and then render from the saved irr map.
Sometimes we need to create the irr map, fiddle with something and then render from the saved irr map.
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