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  • VRaySun/Sky ratio

    Hey guys,

    Just wondering if it would be possible to have a sun/sky ratio setting that controls the intensity of one in relation to the other. Currently I have an interior and I want a mostly soft (sky) light coming through the windows, but still want some soft shadows by using the sun - the problem is that when I reduce the intensity (multiplier) of the sun, the sky also reduces with it.

    Could we perhaps introduce a setting that controls the ratio between the two. For example a sun/sky ratio of 1:1 would be as it currently is, and a ratio of 0.5:1 (or 1:2) would reduce the suns intensity by half, but leave the sky as it currently is, and vice versa?
    Check out my (rarely updated) blog @ http://macviz.blogspot.co.uk/

    www.robertslimbrick.com

    Cache nothing. Brute force everything.

  • #2
    You can do that easily.

    Once you create sun with sky, drag the sky map from environment into your material editor, enable specify sun node, and pick your sun in the sun light button. Then, if you change intensity multiplier in your sun object (not in the VraySky map), you will be changing strength of sun. And if you change sun intensity multiplier in your VraySky map, you will be changing intensity of sky independent to intensity of sun.

    Beware that there is a bug in VraySky UI. Sun intensity multiplier is actually sky intensity multiplier, it has just wrong naming for some reason.

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    • #3
      Thanks for the heads up, that's a good method.
      Check out my (rarely updated) blog @ http://macviz.blogspot.co.uk/

      www.robertslimbrick.com

      Cache nothing. Brute force everything.

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      • #4
        Another way is to put VraySky into a VrayDome, then the intensity of the sky is controlled by the dome light.

        Regards,
        -Eugenio

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