Hey,
I used these features quite a lot in RT, can these also be ported for IPR?
That C renderer supports the pan and zoom from the 3dsMax viewport, but I don't know if that is a good idea. Because sometimes it is very wonky in 3dsMax itself already.
I used these features quite a lot in RT, can these also be ported for IPR?
That C renderer supports the pan and zoom from the 3dsMax viewport, but I don't know if that is a good idea. Because sometimes it is very wonky in 3dsMax itself already.
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