ive got some animated proxies in my scene, and they kill the framerate when animating, ( 1 frame every few seconds instead of buttery smooth)
in this case (and many i can think of) it would be good to have a checkbox "only animate at rendertime" so we get static meshes for viewport performance..
in this case (and many i can think of) it would be good to have a checkbox "only animate at rendertime" so we get static meshes for viewport performance..
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