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FrameBuffer: Keep Image button to temporary save history

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  • FrameBuffer: Keep Image button to temporary save history

    In Maya they have "Keep Image" and "Remove Image" Buttons in Render View (Frame Buffer), where you can save a temporary Image of all presently shown in Frame Buffer. Simply press the "Keep Image Button" and its saved. Now as soon as you do another render, you get a bar underneath your image where you can immediatly switch between your previous image and the actual. This is a killer-handy-feature, if you want to compare what you had before!
    You can save as many images as you like, when you don't need them anymore, simply show the image and press "Remove Image".
    I wish it was already integrated in Max...

    But maybe we can get it in vray?!

    PS: Hope I explained it understandable...

  • #2
    Sounds like a great idea.
    Simple on the surface but ultimately extremely useful.

    --Jon

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