Hey guys,
I appreciate that the number of varoius maps (often for specific purposes) has increased hugely over the years, however I'd love to see some more that are included with VRay rather than having to resort to third parties that can (and do) drop support at any given time, and that by extension of being a part of VRay are available when using render farms. I'm thinking the various bercon maps/tiles/noise/etc, cg-source multitexture (randomisation of hue, saturation, gamma, lightness), maybe some new procedural noises too?
I appreciate that the number of varoius maps (often for specific purposes) has increased hugely over the years, however I'd love to see some more that are included with VRay rather than having to resort to third parties that can (and do) drop support at any given time, and that by extension of being a part of VRay are available when using render farms. I'm thinking the various bercon maps/tiles/noise/etc, cg-source multitexture (randomisation of hue, saturation, gamma, lightness), maybe some new procedural noises too?
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