Hello,
I'm just wondering if you are planning to support the PHX Foam shader and the OceanTex map in the standalone Version in the near Future or with the V-Ray NEXT release so we can render this with Linux?
Thanks
-Robert
edit:
I just figured out that PHXFoam is getting written into the .vrscene file when I export it from max. But I cannot get it to render. Is there any "trick" to it?
edit edit:
I also just figured out that I can export the particles to an alembic and then use vray point particle material... that renders okay with standalone. But what about the nice bubbles and cellular modes? B-)
I'm just wondering if you are planning to support the PHX Foam shader and the OceanTex map in the standalone Version in the near Future or with the V-Ray NEXT release so we can render this with Linux?
Thanks
-Robert
edit:
I just figured out that PHXFoam is getting written into the .vrscene file when I export it from max. But I cannot get it to render. Is there any "trick" to it?
edit edit:
I also just figured out that I can export the particles to an alembic and then use vray point particle material... that renders okay with standalone. But what about the nice bubbles and cellular modes? B-)
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