Hi,
I'm currently working on a heavy scene, file-size-wise (2 GB scene file) and I often find myself working in one particular thing, for example the floor shader. For that I often isolate the floor and have "render hidden lights" on so I can do stuff with the floor without having to load all the other objects, for faster working.
It would be cool if DR respects that mode and basically only saves the visible geometry along with lights depending on the state of "render hidden lights". I know this may cause some issues with geometry that acts in the scene but being not visible, for example PFlow colliders or the like. I'm sure there's a clever way for that to be smart though. Worst case would be just a checkbox "respect isolation mode" or something along those lines.
I'm currently working on a heavy scene, file-size-wise (2 GB scene file) and I often find myself working in one particular thing, for example the floor shader. For that I often isolate the floor and have "render hidden lights" on so I can do stuff with the floor without having to load all the other objects, for faster working.
It would be cool if DR respects that mode and basically only saves the visible geometry along with lights depending on the state of "render hidden lights". I know this may cause some issues with geometry that acts in the scene but being not visible, for example PFlow colliders or the like. I'm sure there's a clever way for that to be smart though. Worst case would be just a checkbox "respect isolation mode" or something along those lines.