It would be great to have a tool that helps analyze memory usage for GPU. The vray message window gives infos, but it is only until everything is compiled and rendering about to start that one knows what is going on. Going back all that other messages and finding what exactly is using up too much memory is difficult.
A tool to analyze everything and that shows each texture/displacement/geometry usage individually in a table so that the scene can easily be optimized, would help a lot.
What do you think?
A tool to analyze everything and that shows each texture/displacement/geometry usage individually in a table so that the scene can easily be optimized, would help a lot.
What do you think?
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