Hi guys,
[Reminder]
- Create V-Ray Physical Camera From View
I remember posting some time ago. Would be nice to add this functionality and it may be super easy to implement.
I may be even easier to make a script to convert any camera into a V-Ray camera. I could make a physical camera from view and run the script on it?
[Question]
In Maya, you can look through a view-port camera, physical camera and light with the same navigation controls. - I actually hate 3ds max's navigation because of the inconsistency in sensitivity depending on scene size and how perspective view-port navigation is different to camera navigation......and as far as I know, we cant see through V-Ray lights.
My question are;
1. Does the 3D mouse make camera navigation completely consistent in 3ds max, weather looking through a view-port or physical camera?
2. Is there a way to look through a V-Ray Light and position it by navigating?
3. Are the 3D Mouse products worth it? (If you have experience with them)
Thanks
Steve ~
[Reminder]
- Create V-Ray Physical Camera From View
I remember posting some time ago. Would be nice to add this functionality and it may be super easy to implement.
I may be even easier to make a script to convert any camera into a V-Ray camera. I could make a physical camera from view and run the script on it?
[Question]
In Maya, you can look through a view-port camera, physical camera and light with the same navigation controls. - I actually hate 3ds max's navigation because of the inconsistency in sensitivity depending on scene size and how perspective view-port navigation is different to camera navigation......and as far as I know, we cant see through V-Ray lights.
My question are;
1. Does the 3D mouse make camera navigation completely consistent in 3ds max, weather looking through a view-port or physical camera?
2. Is there a way to look through a V-Ray Light and position it by navigating?
3. Are the 3D Mouse products worth it? (If you have experience with them)
Thanks
Steve ~
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