I noticed that my scene is not rendering; the production render window won't open and displays "V-Ray: Render finished."
Announcement
Collapse
No announcement yet.
The production render is not working
Collapse
X
-
How can I make sure that the license server is not blocked?
In the Chaos account section, my account is listed. The Chaos website states that the license is active.Attached Files
Comment
-
It's not about that. The Cycles engine doesn't conflict with V-Ray; I even tried disabling Cycles in Add-ons, but the problem persisted. I tried transferring part of the scene with the car to another .blend file, and production rendering worked there, but when I imported the wheels from the car into the scene, the problem reappeared, and the production render window wouldn't open (the wheel geometry isn't even super detailed). I also noticed something strange: even after I deleted the wheels from the scene, rendering still didn't work.
Comment
-
Hello quas_lk ,
It would be best if you open a new support ticket using this form. This will allow us to collect more detailed information about your issue. Once the issue is resolved with help from our support team, I will post the solution here as well so other users can understand the potential cause and how to address it.
Thank you!
Comment
-
Just popping in to tell I encountered the same issue. Interactive render works fine but production render doesn't no matter if it's on CPU or GPU, CUDA or RTX. A new scene or a previous version of the same scene work fine so it's probably something I added but I can't imagine what (I was just playing around with cosmos materials). Restarting the system didn't fix it.
Comment
-
Originally posted by shaio View PostDoes the V-Ray Frame Buffer (VFB) popup when you start the production rendering? If it doesn't, there is a chance that the VFB might be off-screen during the rendering.Attached Files
Comment
-
I was looking at the wrong console, the one in Window -> Toggle System Console had the error clearly shown: one of my materials had no output node.
Although it is indeed a mistake on my part I feel like it would be good for the user if we could see this kind of stuff more easily.
Once I added an empty output node in thee vray tul_wel material it started working again.
What I find particularly confusing is that the interactive render works just fine.
image.png
Anyway, although I found the issue I made a video about it showing the whole process, just in case you need it:
Thank you for your time and work, I love what you did so far with Vray for blender, can't wait for the final release.
Comment
Comment